Kibbi Keeper is a virtual pet exploration game where you
tame, feed, and play with elemental creatures to solve puzzles.
On this title, I worked on implementing an emotion system which allows
the virtual creatures to change behavior in response to world and player stimuli.
It was completely data-driven to allow code-less implementaions of new responses,
allowing audio, particles, animations, and AI to change in unique ways without
design having to request custom behaviors from the tech team.