Kibbi Keeper is a virtual pet exploration game where you tame, feed, and play with elemental creatures to solve puzzles.


On this title, I worked on implementing an emotion system which allows the virtual creatures to change behavior in response to world and player stimuli. It was completely data-driven to allow code-less implementaions of new responses, allowing audio, particles, animations, and AI to change in unique ways without design having to request custom behaviors from the tech team.


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